﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading;

namespace SnakeGame
{
    class Movemen
    {
        //Field field = new Field();
        //Turner turner = new Turner();
        //SnakeDrawing snakeDrawing = new SnakeDrawing();
        //protected int _col;
        //protected int _row;
        //protected bool _gameOver = true;
        //protected int _j = 0;
        //protected int _i = 0;
        //public void MoveSnake(Snake snake)
        //{
            
        //    for (;_gameOver; _i++,Console.Clear())
        //    {                                                           
                  
        //            field.PaintField();
        //            Console.SetCursorPosition(_col + _i, _row + _j);
        //            //turner.ChangeDirection();
        //            snakeDrawing.DrawSnake();
        //            Thread.Sleep(500);
                                 
        //    }
            
        //}
        
        
    }
}
